抛弃GdCpp*.dll/pdb历史重新建库。libhv和Sqlite的dll保留

This commit is contained in:
Zhang Jianjun
2026-02-02 16:09:02 +08:00
parent f148ca49e3
commit 4a2a284ac0
292 changed files with 350450 additions and 0 deletions

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/**
* @file CSQLiteColumn.cpp
* @ingroup CSQLite
* @brief Encapsulation of a Column in a row of the result pointed by the prepared SQLite::Statement.
*
* Copyright (c) 2012-2019 Sebastien Rombauts (sebastien.rombauts@gmail.com)
*
* Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
* or copy at http://opensource.org/licenses/MIT)
*/
#include "pch.h"
#include "CSQLite/CSQLiteColumn.h"
#include <iostream>
// Standard std::ostream inserter
std::ostream& operator<<(std::ostream& aStream, const CSQLiteColumn& aColumn)
{
aStream.write(aColumn.getText(), aColumn.getBytes());
return aStream;
}

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#include "pch.h"
#include "CSQLite/CSQLite.h"
#include "aLog.h"
int CSQLiteDB::open(const char* apFilename, const int aFlags) noexcept
{
mFilename = apFilename;
dbErrCode = sqlite3_open_v2(apFilename, &mpSQLite, aFlags, nullptr);
if (SQLITE_OK != dbErrCode)
{
dbErrMsg = sqlite3_errmsg(mpSQLite);
sqlite3_close(mpSQLite); // close is required even in case of error on opening
mpSQLite = nullptr;
}
return dbErrCode;
}
int CSQLiteDB::open(const std::string &apFilename, const int aFlags) noexcept
{
mFilename = apFilename;
dbErrCode = sqlite3_open_v2(apFilename.c_str(), &mpSQLite, aFlags, nullptr);
if (SQLITE_OK != dbErrCode)
{
dbErrMsg = sqlite3_errmsg(mpSQLite);
sqlite3_close(mpSQLite); // close is required even in case of error on opening
mpSQLite = nullptr;
}
return dbErrCode;
}
int CSQLiteDB::openInRam(const char* apFilename)
{
UNUSED(apFilename);
return dbErrCode;
}
int CSQLiteDB::close()
{
if(bInTransaction)
{
// 没有主动Commit就Rollback();
Rollback();
}
bInTransaction = false;
int ret =0;
if(mpSQLite){
ret = sqlite3_close(mpSQLite);
if(SQLITE_OK != ret){
switch (ret) {
case SQLITE_MISUSE:
alog->error("CSQLiteDB::close(): Library used incorrectly {}, {}", ret, mFilename);
break;
case SQLITE_BUSY:
alog->error("CSQLiteDB::close(): database is locked {}, {}", ret, mFilename);
break;
default:
alog->error("CSQLiteDB::close(): database close error {}, {}", ret, mFilename);
break;
}
}
mpSQLite = nullptr;
}
return ret;
}
/**
* @brief Set a busy handler that sleeps for a specified amount of time when a table is locked.
*
* This is useful in multithreaded program to handle case where a table is locked for writting by a thread.
* Any other thread cannot access the table and will receive a SQLITE_BUSY error:
* setting a timeout will wait and retry up to the time specified before returning this SQLITE_BUSY error.
* Reading the value of timeout for current connection can be done with SQL query "PRAGMA busy_timeout;".
* Default busy timeout is 0ms.
*
* @param[in] aBusyTimeoutMs Amount of milliseconds to wait before returning SQLITE_BUSY
*
* @throw SQLite::Exception in case of error
*/
void CSQLiteDB::setBusyTimeout(const int aBusyTimeoutMs)
{
const int ret = sqlite3_busy_timeout(mpSQLite, aBusyTimeoutMs);
check(ret);
}
// Shortcut to execute one or multiple SQL statements without results (UPDATE, INSERT, ALTER, COMMIT, CREATE...).
int CSQLiteDB::exec(const char* apQueries)
{
const int ret = sqlite3_exec(mpSQLite, apQueries, nullptr, nullptr, nullptr);
check(ret);
// Return the number of rows modified by those SQL statements (INSERT, UPDATE or DELETE only)
return sqlite3_changes(mpSQLite);
}
// Shortcut to test if a table exists.
bool CSQLiteDB::tableExists(const char* apTableName)
{
CSQLiteStatement query(*this, "SELECT count(*) FROM sqlite_master WHERE type='table' AND name=?");
query.bind(1, apTableName);
(void)query.executeStep(); // Cannot return false, as the above query always return a result
return (1 == query.getColumn(0).getInt());
}

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/**
* @file Statement.cpp
* @ingroup CSQLite
* @brief A prepared SQLite Statement is a compiled SQL query ready to be executed, pointing to a row of result.
*
* Copyright (c) 2012-2019 Sebastien Rombauts (sebastien.rombauts@gmail.com)
*
* Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
* or copy at http://opensource.org/licenses/MIT)
*/
#include "pch.h"
#include "CSQLite/CSQLite.h"
#include <sqlite3.h>
// Compile and register the SQL query for the provided SQLite Database Connection
CSQLiteStatement::CSQLiteStatement(CSQLiteDB &aDatabase, const char* apQuery) :
mQuery(apQuery),
mStmtPtr(std::make_shared<_Statement>(aDatabase.mpSQLite, mQuery)), // prepare the SQL query, and ref count (needs Database friendship)
mColumnCount(0),
mbHasRow(false),
mbDone(false)
{
mColumnCount = sqlite3_column_count(*mStmtPtr);
}
// Compile and register the SQL query for the provided SQLite Database Connection
CSQLiteStatement::CSQLiteStatement(CSQLiteDB &aDatabase, const std::string& aQuery) :
mQuery(aQuery),
mStmtPtr(std::make_shared<_Statement>(aDatabase.mpSQLite, mQuery)), // prepare the SQL query, and ref count (needs Database friendship)
mColumnCount(0),
mbHasRow(false),
mbDone(false)
{
mColumnCount = sqlite3_column_count(*mStmtPtr);
}
CSQLiteStatement::CSQLiteStatement(CSQLiteStatement&& aStatement) noexcept :
mQuery(std::move(aStatement.mQuery)),
mStmtPtr(std::move(aStatement.mStmtPtr)),
mColumnCount(aStatement.mColumnCount),
mbHasRow(aStatement.mbHasRow),
mbDone(aStatement.mbDone)
{
aStatement.mColumnCount = 0;
aStatement.mbHasRow = false;
aStatement.mbDone = false;
}
// Finalize and unregister the SQL query from the SQLite Database Connection.
CSQLiteStatement::~CSQLiteStatement()
{
// the finalization will be done by the destructor of the last shared pointer
}
// Execute a step of the query to fetch one row of results
bool CSQLiteStatement::executeStep()
{
const int ret = tryExecuteStep();
if ((SQLITE_ROW != ret) && (SQLITE_DONE != ret)) // on row or no (more) row ready, else it's a problem
{
if (ret == sqlite3_errcode(*mStmtPtr))
{
throw CSQLiteException(*mStmtPtr, ret);
}
else
{
throw CSQLiteException("Statement needs to be reseted", ret);
}
}
return mbHasRow; // true only if one row is accessible by getColumn(N)
}
// Execute a one-step query with no expected result
int CSQLiteStatement::exec()
{
const int ret = tryExecuteStep();
if (SQLITE_DONE != ret) // the statement has finished executing successfully
{
if (SQLITE_ROW == ret)
{
throw CSQLiteException("exec() does not expect results. Use executeStep.");
}
else if (ret == sqlite3_errcode(*mStmtPtr))
{
throw CSQLiteException(*mStmtPtr, ret);
}
else
{
throw CSQLiteException("Statement needs to be reseted", ret);
}
}
// Return the number of rows modified by those SQL statements (INSERT, UPDATE or DELETE)
return sqlite3_changes(*mStmtPtr);
}
int CSQLiteStatement::tryExecuteStep() noexcept
{
if (false == mbDone)
{
const int ret = sqlite3_step(*mStmtPtr);
if (SQLITE_ROW == ret) // one row is ready : call getColumn(N) to access it
{
mbHasRow = true;
}
else if (SQLITE_DONE == ret) // no (more) row ready : the query has finished executing
{
mbHasRow = false;
mbDone = true;
}
else
{
mbHasRow = false;
mbDone = false;
}
return ret;
}
else
{
// Statement needs to be reseted !
return SQLITE_MISUSE;
}
}
// Return the named assigned to the specified result column (potentially aliased)
const char* CSQLiteStatement::getColumnName(const int aIndex) const
{
checkIndex(aIndex);
return sqlite3_column_name(*mStmtPtr, aIndex);
}
#ifdef SQLITE_ENABLE_COLUMN_METADATA
// Return the named assigned to the specified result column (potentially aliased)
const char* CSQLiteStatement::getColumnOriginName(const int aIndex) const
{
checkIndex(aIndex);
return sqlite3_column_origin_name(*mStmtPtr, aIndex);
}
#endif
// Return the index of the specified (potentially aliased) column name
int CSQLiteStatement::getColumnIndex(const char* apName) const
{
// Build the map of column index by name on first call
if (mColumnNames.empty())
{
for (int i = 0; i < mColumnCount; ++i)
{
const char* pName = sqlite3_column_name(*mStmtPtr, i);
mColumnNames[pName] = i;
}
}
const TColumnNames::const_iterator iIndex = mColumnNames.find(apName);
if (iIndex == mColumnNames.end())
{
std::string errStr = "Unknown column name:";
errStr += apName;
throw CSQLiteException(errStr);
}
return (*iIndex).second;
}
int CSQLiteStatement::getBindParameterCount() const noexcept
{
return sqlite3_bind_parameter_count(*mStmtPtr);
}
// Return the numeric result code for the most recent failed API call (if any).
int CSQLiteStatement::getErrorCode() const noexcept // nothrow
{
return sqlite3_errcode(*mStmtPtr);
}
// Return the extended numeric result code for the most recent failed API call (if any).
int CSQLiteStatement::getExtendedErrorCode() const noexcept // nothrow
{
return sqlite3_extended_errcode(*mStmtPtr);
}
// Return UTF-8 encoded English language explanation of the most recent failed API call (if any).
const char* CSQLiteStatement::getErrorMsg() const noexcept // nothrow
{
return sqlite3_errmsg(*mStmtPtr);
}
// Return a UTF-8 string containing the SQL text of prepared statement with bound parameters expanded.
std::string CSQLiteStatement::getExpandedSQL() {
char* expanded = sqlite3_expanded_sql(*mStmtPtr);
std::string expandedString(expanded);
sqlite3_free(expanded);
return expandedString;
}

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/**
* @file CSQLiteTransaction.cpp
* @ingroup SQLiteCpp
* @brief A CSQLiteTransaction is way to group multiple SQL statements into an atomic secured operation.
*
* Copyright (c) 2012-2013 Sebastien Rombauts (sebastien.rombauts@gmail.com)
*
* Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
* or copy at http://opensource.org/licenses/MIT)
*/
#include "pch.h"
#include "CSQLite/CSQLiteTransaction.h"
#include "CSQLite/CSQLiteDB.h"
// Begins the SQLite CSQLiteTransaction
CSQLiteTransaction::CSQLiteTransaction(CSQLiteDB & aDatabase, bool startnow) :
mDatabase(aDatabase),
mbCommited(false)
{
if(startnow)
{
mDatabase.exec("BEGIN");
mbCommited = false;
}else{
mbCommited = true;
}
}
// Safely rollback the CSQLiteTransaction if it has not been committed.
CSQLiteTransaction::~CSQLiteTransaction()
{
if (false == mbCommited)
{
try
{
mDatabase.exec("ROLLBACK");
}
catch (CSQLiteException&)
{
// Never throw an exception in a destructor: error if already rollbacked, but no harm is caused by this.
}
}
}
// Commit the CSQLiteTransaction.
void CSQLiteTransaction::commit()
{
if (false == mbCommited)
{
mDatabase.exec("COMMIT");
mbCommited = true;
}
else
{
throw CSQLiteException("CSQLiteTransaction already commited.");
}
}